Rfactor 2 V1110 Exclusive -
Furthermore, the hotfixes introduced crucial stability changes for racers with motion rigs, including:
: The move to DX11 exclusive enabled advanced lighting effects, better rain reflections, and the debut of the Performance HUD .
The update, released by Studio 397 in April 2018, served as a pivotal milestone that transitioned the simulation into a new era of performance and visual fidelity. This "exclusive" build effectively marked the end of DirectX 9 support, mandating a shift to the DirectX 11 engine to leverage modern hardware more efficiently. Core Technical Advancements rfactor 2 v1110 exclusive
; otherwise, you may face version mismatch errors when joining multiplayer servers. Fix Graphics Issues
: The timing indication now resets only at the start of a session, providing consistent data across multiple stints. Core Technical Advancements ; otherwise, you may face
The most significant technical achievement in the v1110 Release was multi-core CPU optimization. For the first time, rFactor 2 could effectively delegate heavy graphic processes to multiple processor threads simultaneously.
Shadows are no longer rendered separately for each screen in VR (two screens) or multi-view (three screens) setups, drastically reducing the CPU and GPU workload. For the first time, rFactor 2 could effectively
Controls glare and motion blur. Turn down for VR performance. Essential for spotting braking markers and track seams. Shadow Blur Optimal / Fast
Before diving into the technical specifications, it’s crucial to understand the environment leading up to this release. For years, rFactor 2 utilized the DirectX 9 API. While the driving physics remained unmatched, the graphics pipeline often struggled on modern multi-core processors and high-end video cards, leading to inconsistent frame rates and micro-stuttering.
