Reshade Rtgi 0.36.1 Jun 2026
For users with the most powerful systems, 0.36.1 introduced an entirely new shader: path-traced volumetric fog. Originally created as a "ground truth" reference, Gilcher was so impressed with the result that he decided to release a full path-traced version for beta testing. This effect simulates light interacting with atmospheric particles in a physically accurate way, creating stunningly realistic fog, mist, and light beams. As you might expect, this is the most demanding feature of the update, and it's recommended for use primarily for screenshots rather than active gameplay.
Note: While it uses ray-tracing principles, RTGI runs via software shaders. You do not strictly need dedicated hardware RTX tensor cores to run it, though modern architecture greatly improves performance. Step-by-Step Installation Guide
Under the Generic Depth section, ensure the correct depth map is checked (look for the one matching your game’s resolution). Reshade Rtgi 0.36.1
The Ultimate Guide to ReShade RTGI 0.36.1: Transforming Your PC Games with Ray Tracing
Because RTGI calculates physics-based light rays in real time, it is highly demanding. Version 0.36.1 introduces key optimization passes, but you still need a capable graphics card to maintain playable frame rates. For users with the most powerful systems, 0
With the release of version 0.36.1, the RTGI shader by Pascal Gilcher represents one of the most sophisticated implementations of ray tracing available as a post-process effect. Unlike NVIDIA’s RTX, which utilizes dedicated hardware cores (RT cores) for BVH (Bounding Volume Hierarchy) traversal, ReShade RTGI operates entirely in screen space, making it compatible with a wider range of DirectX 9, 10, and 11 titles.
Ensure you don't have conflicting overlays running, such as Discord, Steam, or MSI Afterburner. The Verdict: Is RTGI 0.36.1 Worth It? As you might expect, this is the most
The application of RTGI 0.36.1 fundamentally changes the atmosphere of a game scene.