Delete everything inside the 1281930 folder (this is the tModLoader ID folder). Restart Steam and let it redownload your subscribed mods. 3. Match tModLoader Build Versions
Ensure your dropdown selection matches the server host (e.g., both on "None" for the default stable build, or both on "1.4.4-preview"). 4. Allocate More RAM / Use 64-Bit
If you are running massive mods like Calamity, Thorium, and Fargo's Souls simultaneously, the "Reload Complete" crash usually happens because your game ran out of memory during the final sync phase.
It reloads the entire game engine to initialize the new modded code.
If your mod pack is large (e.g., over 10-15 large content mods like Calamity or Thorium), it simply takes too long to load. If this is your issue:
If you are playing massive modpacks (like Calamity + Thorium combined), 8GB of system RAM might not cut it, or tModLoader may not be utilizing your hardware correctly.
If you are hosting, you can prevent your players from encountering this bug:
Alternative Steam path: ...\Steam\steamapps\common\tModLoader\ModLoader\Mods Open the Mods folder.
: Ensure both the host and the player have the exact same versions of all mods. Even "music-only" or cosmetic mods can cause sync failures. Check the "Download Mods" tab and click Update All to be certain.
The "joining" phase is the final handoff from the mod loader to the world generator or existing save file. If this handshake fails, you get the dreaded infinite hang.
Delete everything inside the 1281930 folder (this is the tModLoader ID folder). Restart Steam and let it redownload your subscribed mods. 3. Match tModLoader Build Versions
Ensure your dropdown selection matches the server host (e.g., both on "None" for the default stable build, or both on "1.4.4-preview"). 4. Allocate More RAM / Use 64-Bit
If you are running massive mods like Calamity, Thorium, and Fargo's Souls simultaneously, the "Reload Complete" crash usually happens because your game ran out of memory during the final sync phase. reload complete joining tmodloader
It reloads the entire game engine to initialize the new modded code.
If your mod pack is large (e.g., over 10-15 large content mods like Calamity or Thorium), it simply takes too long to load. If this is your issue: Delete everything inside the 1281930 folder (this is
If you are playing massive modpacks (like Calamity + Thorium combined), 8GB of system RAM might not cut it, or tModLoader may not be utilizing your hardware correctly.
If you are hosting, you can prevent your players from encountering this bug: It reloads the entire game engine to initialize
Alternative Steam path: ...\Steam\steamapps\common\tModLoader\ModLoader\Mods Open the Mods folder.
: Ensure both the host and the player have the exact same versions of all mods. Even "music-only" or cosmetic mods can cause sync failures. Check the "Download Mods" tab and click Update All to be certain.
The "joining" phase is the final handoff from the mod loader to the world generator or existing save file. If this handshake fails, you get the dreaded infinite hang.