Providing a for specific devices like the Steam Deck or ROG Ally.
The headline feature of this update was the integration of (Deep Learning Super Sampling) as a scaling option.
To help narrow down the best settings for your specific system, let me know: What or handheld device are you using? What specific game are you trying to optimize? What is your monitor's refresh rate (Hz) ? Lossless Scaling v2.10.1
The most significant change in v2.10.1 is the update to LSFG 2.2. The new version updates the UI detection part by reducing the level of over-detection, which eliminates some artifacts caused by UI detection and has a positive effect on the overall smoothness of the image. This matters because earlier versions would sometimes misidentify game interface elements, leading to unwanted shimmering or distortion around health bars, crosshairs, or menu text.
Black screen when scaling
Community testing shows that Lossless Scaling works best when your base framerate is at least 50-60 FPS. Below this threshold, ghosting and input lag become problematic. With a high-end GPU on a large 4K display, errors are more noticeable, while on smaller displays like handhelds, the technology is much more forgiving.
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For the best results, cap your raw game frame rate to half of your monitor's refresh rate (e.g., if you have a 60Hz screen, cap the game to 30 FPS). Launch Lossless Scaling from Steam. Select LSFG 2.2 as the Frame Generation mode.