Frosthaven Hive Guide Jun 2026

Use this for scenarios where your team lacks consistent front-line damage. Top Item Recommendations

For more information on Frosthaven and the Hive, be sure to check out the following resources:

: Alternatively, these machines can be summoned to the field as individual units. They have significant assault power but are difficult to heal and fragile. Strategic Gameplay Tips frosthaven hive guide

| Card Archetype | Use Case | |---|---| | Summon Core | Your main summoning action. Deploy your strongest robotic ally early in the scenario. | | Body Transfer | Teleport between summons while damaging adjacent enemies—excellent for reaching distant threats. | | Swarm Buff | Grants bonuses to all your summons (extra movement, shields, or damage). | | Overcharge | A loss action that dramatically enhances your next summon, but leaves you vulnerable. |

: Treat Hive Husks as elite enemies. Allocate your highest single-target damage attacks to burst them down in a single round. Use this for scenarios where your team lacks

Deep in the heart of the Hive, the air grew thick with a sickly sweet pheromone. The party reached the central chamber, where the influence was strongest. Here, the ground was a carpet of squirming larvae and discarded husks.

: This is where many builds "turn on," particularly when you gain access to more efficient transfer cards and powerful summons like the Arcing Generator . Strategic Gameplay Tips | Card Archetype | Use

Bring attacks that feature Pierce or use Wound/Poison conditions to tick down the boss's massive health pool.

The definitive trait of the H.I.V.E. is the mechanic. When an ability triggers a Transfer, you pick one of your active summons on the board and swap places with it: Your character miniature teleports to the summon's hex.

: Do not attempt to flood the board with every summon you have. Usually, bringing 3–4 summons is optimal. Too many summons lead to exhaustion because you will have fewer top actions available for actual attacks.

: Focus on perks that allow you to ignore certain pressure penalties or provide "free" venting on critical hits. Ignore Item Negatives