Dos2 Item Ids New Here

In DOS2, IDs are used primarily for modding, debugging, or cheating (using the console).

DLC_GiftBag4_Armor_Unique_Captains_Hat_a4d78ef8-2b81-4bda-bc63-1de782f254ee Skill Books and Crafting Ingredients

Weapons dictate your build scaling. These unique weapon IDs spawn specific, powerful gear found throughout the campaigns. One-Handed Weapons dos2 item ids new

LOOT_Crafting_PixieDust_B_ca2d5f8b-fba8-4c8d-bf8d-d779bb503923 Quest Items and Consumables

This public link is valid for 7 days and shares a thread, including any personal information you added. This link or copies made by others cannot be deleted. If you share with third parties, their policies apply. Can’t copy the link right now. Try again later. In DOS2, IDs are used primarily for modding,

Quest_FourRelics_Armor_Contamination_Chest High-Tier Weapons: The Illuminator: UNI_Pestilence_Mace Fang of the Winter Dragon: UNI_Slane_Sword Death's Edge: UNI_Death_TwoHandedSword Lohar's Two-Handed Source Hammer: UNI_Lohar_Hammer Crafting and Utility IDs

These are not "new," but every updated guide needs them because players break their saves without them. Can’t copy the link right now

Divinity: Original Sin 2 (DOS2), item IDs (technically known as or GUIDs ) are used with tools like the Script Extender or Save Editors to spawn or modify items. Popular Item IDs & GUIDs

(Replace "Weapon" with "Helmet", "Breastplate", etc., to get other slots) to fix a broken campaign trigger?

The discovery of new item IDs in DOS2 has significant implications for the gaming community. By uncovering previously unknown item IDs, players and modders can create new items, modify existing ones, and even develop custom content for the game. This has led to a thriving modding community, with enthusiasts creating and sharing their own mods that add new items, mechanics, and features to the game.

If you don’t know the exact template name, use the extraction method above to search Weapons.txt for the item‘s in‑game name.